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vertical hill shading是什么意思


中文翻译直照晕渲法

网络释义

1)vertical hill shading,直照晕渲法2)oblique hill shading,斜照晕渲法3)hill shading,[地]晕渲法4)hill shading,晕渲法5)shaded relief,地貌晕渲法6)manual hill shading,手工晕渲法

用法例句

    relief map (map showing hills,valleys,etc either by shading or by their being moulded in relief )

    (用晕渲法或凸现法显示山、山谷等的)地形图.

    Shading is applied to the drawing by crayon or spray.

    晕渲是通过炭笔或喷射的方法应用于地图绘制的。

    Exploration of Relief Shading Map Production under Computer Environment

    计算机环境下地貌晕渲图制作的探讨

    The Development of Nanjing Color Hill-shading Map Based on DEM

    基于DEM的南京市彩色晕渲地图的研制

    This paper expounds the basic principle of the automatic hill-shading, analyzes the advantage and disadvantage between the automatic and the traditional manual hill-shading and presents a scheme of automatic hill-shading.

    阐述了计算机地貌晕渲的基本原理,提出了一个实现地貌晕渲图自动绘制的方案。

    Research on Relief Visualization and Generation of Hill-Shading Maps;

    地貌可视化及晕渲图制作系统的研究与实现

    Design and Realization of the System of Automatic Relief Shading Oriented to Project Application;

    工程化数字地貌自动晕渲系统的设计与实现

    Methodology of Automatic Relief Shading Map Making Based on Global Mapper--Taking Xi'an Region (Ⅰ-49) as an Example

    基于Global Mapper的地貌晕渲制图——以西安幅(Ⅰ-49)为例

    Method of Increase Rendering Speed of Scan Line Renderer

    提高扫描线渲染器渲染速度方法的研究

    Research of Heterogeneous Modeling Rendering System Data Exchange Method

    异构建模渲染系统数据转换方法研究

    A LibMini-based Real-time Algorithm for Dynamic Terrain Rendering

    基于libMini的动态地形实时渲染算法

    Justice Department is driving me nuts

    司法部把我的头弄晕了

    Application of LOD-based SLOPE in Terrain Generation

    SLOPE法线生成算法的LOD技术在地形渲染中的应用

    Research and Application on the Real-time Rendering Algorithm of 3D Scene;

    三维场景中实时渲染算法的研究与应用

    A Fast Artistic Style Rendering Algorithm of 3D Stippling;

    三维点画快速算法及其艺术风格渲染的实现

    Terrain Constructing Algorithm Based on Brownian Motion and Realistic Rendering;

    基于布朗运动的地形构造算法及其真实感渲染

    Research of Realistic Rendering in VR Based on Photon Mapping;

    基于光子映射的虚拟现实真实感渲染算法研究

    Research of Parallel 3D Plant Mesh Generating and Rendering

    三维植物网格并行生成及渲染算法研究